The Player is the main character of the game. They represent the person playing the game.
Goal
The Player's goal is to escape Grandpa's house by finding items to unlock the Front Door or fix the Boat.
Identity
This Player is most likely the same player in the original Granny game.
Quotes
The player has various quotes when they try to interact with something, if they can't they will say something like "I need a/an X.", this is used so the player has a clue as to how to solve a puzzle, what items to use, and what's needed for escape. There are 24 quotes.
"I need a door handle."
"I need a padlock key."
"I need a hand wheel."
"I need a crowbar."
"I need a wrench."
"I need a cutting pliers."
"I need a special key."
"I need a boat steering wheel."
"I need gasoline."
"I need a spark plug."
"I need a boat key."
"I need a stun gun."
"I need a shotgun."
"I need a security key."
"I need a safe key."
"I need a weapon key."
"I need a glass fuse."
"A dirty plate."
"I can't do that yet."
"I can't open the door yet."
"I can't start the boat yet."
"I need to open the gate first."
"Something is missing here."
"I cant control a helicopter, this could end badly."
Trivia
- According to DVloper, he is not planning to add the player's identity because the player is the person who plays the game, as you can see in this picture.
- The Player now moves faster when crouching in Version 1.2.
- He is the same Player from the Original Granny game, though not canonically same from Granny 3.